Constitutes the refereed proceedings of the 10th International ACM SIGSOFT Symposium on Component-Based Software Engineering, CBSE 2007, held in Medford, MA, USA in July 2007. This work contains papers that are organized in topical sections on component-based architectures and change, quality of service and runtime verification and monitoring.Although the majority of the game development costs are spent on art and animation, significant cost reductions and more ... the last 10 years and has only slightly increased (from $50 to $60) for 3rd generation (Xbox 360 / Playstation 3) games. ... One way to reduce the cost of games is to reuse particular H.W. Schmidt et al.
Title | : | Component-Based Software Engineering |
Author | : | Heinz G. Schmidt |
Publisher | : | Springer Science & Business Media - 2007-06-29 |
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